Mark's Hompähdsch

Contents:    (Zur deutschen Download-Seite)

AnaMark - The VST-Synth - VST-Plugin

MH-Setup - A tiny installer/uninstaller

C2HTML - Converts source codes (e.g. C, C++, POVray) to HTML incl. syntax highlighting.

Oscope 2 - This is an update for the Oscilloscope/StripChart Control.

CLogFile - C++ source code of a class for easy generation of logfiles.

FileSeriesDeltaPacker (FSDP) - FSDP prepares a series of similar files to improve compression.
 


 



 
MH-Setup V1.30PAD-File   About PAD
MH-Setup is an installer/uninstaller for your selfmade software. The script language used can be easily learned by installing the test application and reading the completely documented installation script.

Features:

  • MH-Setup is rather small (about 110kB compressed), making downloads faster
  • Supports installation/uninstallation of single software components


 
C2HTML V1.06 PAD-File    About PAD
C2HTML converts source codes (e.g. C, C++, POVray) to HTML incl. syntax highlighting. It also creates a linked table of contents.
Use it e.g. to print your sources or to include source examples on your homepage.

Features:

  • script-controlled
  • syntax highlighting can be modified, so you can adapt it to other programming languages
  • size less than 40kB
  • you don't need to install/uninstall; simply copy or delete the files


 
OScope2
This is an update for the Oscilloscope/StripChart Control which can be found at http://codeguru.earthweb.com/controls/oscope.shtml.

Features:

  • Enables X-axis scaling


 
CLogFile
C++ source code for writing logfiles out of your own programs. This could also be used for debugging e.g. VST applications. The source is freeware.

Features:

  • Dynamic indentation allows structured output
  • All output goes directly through ostream -> very flexible & usable for your own objects


 
FileSeriesDeltaPacker 1.0 PAD-File

FSDP is a command line tool, which prepares a series of files so that the files may be compressed much better using e.g. tools like gzip. It works best, when the files are similar.

Imagine you are rendering an animation, then you get hundreds of single graphic files in an umcompressed format like TGA, BMP or RAW. The files all have the same structure. Usually the differences from file to file are small.

Either the compression of these raw files is ineffective as the packer does not recognize the similarity between the files and codes the same data several times (e.g. by converting the files to PNG or using gzip to compress the files) — or it is effective (e.g. by placing the files into an AVI) but lossy.

FSDP can be a compromise between both: It can lead to better compression rates than the filewise compression and works lossless.

Comes with full source code in C++.


 

<-To the contents (German only)


Contact